Xcode 3.0 template for Processing sketches

Date July 21, 2008

Threw this together from the Java Application template; started with directions from here:

http://www.moon.net.au/2008/04/08/xcode-3x-ide-for-processing-development/

For some reason or other couldn’t get the instructions on this page to work so worked on it on my own for a little bit. I ended up doing some more customization so it will name the class based on the project name, etc… Only tested so far with really simple stuff, haven’t played with importing any libraries beyond core.jar…

You will need to uncompress the template archive linked to below into /Developer/Library/Xcode/Project Templates/Processing and copy core.jar from your Processing installation into /Developer/Library/Xcode/Project Templates/Processing/lib

Then just bring up Xcode, create a new project (type is Processing), and edit the .java file under src/ …

Template:
Xcode template for Processing sketches

2 Responses to “Xcode 3.0 template for Processing sketches”

  1. rui said:

    this is great! thanks a lot, i’ll be using this template a lot :)

  2. mg said:

    Hello thank you very much for your template. I#ve been trying out to import other libraries beyond core.jar.. as opengl, for 3d functionality. but without success . . xcode success on bulding but bot on running ..

    thanks in advance for any advice!!. .

    mg

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